• Facebook
  • YouTube
  • Instagram

D2 is no longer a good thing


Adeptus custodes with new weapon stats.

One of the rules to come out from the 'first looks' is a constant change from D3 damage to a straight 2. While many will think this prevents swingy results the number of rules coming out that 'reduce damage by -1' is making D2 a little redundant.


Rules such as Guardian Eternal, Paragon Warsuit and the newer Ork Ramshakle rule all reduce damage by 1. Overcharging plasma then becomes a little useless when targeting these units as does wielding a Power Fist, which at one time was the more guaranteed weapon for taking out tanks and larger monsters.


Damage D3 however is still quite effective. Yes, 2 out of three times you are going to only cause 1 point of damage, but you still have a chance of getting a better hit and causing 2 points of damage. A squad of Terminators swinging those fists will be able to deal more damage on average than a straight D2.



I'm not sure why GW is dropping D3 from a lot of weapons, I feel they will have some play test reason, but as a lot of playtesting now seems to be done by the community and by a lot of YouTubers GW likes. I feel that sometimes these folks have more of a personal agender and will want their chosen army to be the best.


I just hope that D3 doesn't disappear completely, I like having some more random damage as this can apply to the narrative you are trying to create (for me anyway) and I feel that replacing this rule just makes the Matched play players happier than the story boyz.


Let us know what you think.

CONTACT

If you want to enquire about a commission or even to get some help with your Narrative campaigns or Games just simply fill out the form below and we will try and get in touch as soon as we can. 

Contact Us

Thanks for submitting!